[GAME300] Graphic Programming 1~2
1. Lecture2: Intro to OpenGL - GPU: Graphics Processing Unit. Typically found on a graphics card (dedicated) - OpenGL: A Graphics Library- library with API (Application programming interface) Exposed functions which allows programmers to render 3D worlds as 2D images on the screen. 3.3 was a major revision which changed the way many things operate inside the library. - OpenGL works on both the C..